Hry vydané v roce 1978

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Space Invaders (1978)

Space Invaders (Japanese: スペースインベーダー, Hepburn: Supēsu Inbēdā) is an arcade video game created by Tomohiro Nishikado and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and Star Wars. To complete it, he had to design custom hardware and development tools. It was one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry (see Golden age of arcade video games). When first released, Space Invaders was very successful. The game has been the inspiration for other video games, re-released on numerous platforms, and led to several sequels. The 1980 Atari 2600 version quadrupled the system's sales and became the first "killer app" for video game consoles. Space Invaders has been referenced and parodied in multiple television shows, and been a part of several video game and cultural exhibitions. The pixelated enemy alien has become a pop culture icon, often used as a synecdoche representing video games as a whole.

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Superman (1978)

For other Superman video games, see List of Superman video games. Superman is an action adventure game for the Atari 2600 designed by John Dunn and published by Atari, Inc. in 1979. It was one of the first single-player games for the system and one of the earliest licensed video games. Superman was built using the prototype code for Warren Robinett's Adventure, and ended up being published before Adventure was finished. Retro Gamer credits it among action-adventure games as the "first to utilize multiple screens as playing area".

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Beneath Apple Manor

One of the early dungeon crawlers, resembles simpler roguelikes. However, this game predates Rogue and is arguably the first procedurally generated game.

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Sky Diver

Sky Diver is an arcade video game designed by Owen Rubin, and released by Atari, Inc. in 1978. It was ported to Atari 2600 in 1979 by Jim Huether. Its interface is a simple third-person view of a parachuting drop zone. Sky Diver is a two-player game, although one player can play.

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Casino

Casino is an Atari 2600 video game programmed by Bob Whitehead and published by Atari, Inc. in 1978. Supporting up to four players, the game is controlled by the Atari Paddles.

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Adventureland (1978)

Adventureland is the first text adventure game for microcomputers, released by Scott Adams in 1978. It was very successful and led Adams to form Adventure International, which went on to publish twelve similar games in different settings. The game involves the search for thirteen lost artifacts in a fantasy setting.

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Slot Racers

Slot Racers is a 1978 video game cartridge for the Atari 2600. It was the first game developed by Warren Robinett, who went on to create one of Atari's most successful games for the 2600, Adventure.

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Sargon

Sargon (or SARGON) is a line of chess-playing software for personal computers.

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Clowns

Clowns is a black and white arcade game released by Bally Midway in 1978. It is similar to Exidy's Circus from the prior year, in which the player controls a seesaw to propel two clowns into the air, catching balloons situated in three rows at the top of the screen. It was released on cartridge for Commodore VIC-20 in 1982 and for the Commodore 64 in 1983.

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Basketball

Basketball is an Atari 2600 video game written by Alan Miller and published by Atari, Inc. in 1979. The cartridge presents a simple game of one-on-one basketball playable by one or two players, one of the few early Atari 2600 titles to have a single-player mode with an AI-controlled opponent. Miller wrote a version of Basketball for the Atari 8-bit family with improved graphics, published in 1979. That same year an arcade version similar to the computer port was released by Atari, but in black and white. The arcade game was written by Chris Downend.

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Space War

Space War is a video game cartridge for the Atari 2600, released in 1978 by Atari, Inc.. It's an Atari 2600 version of Spacewar!, the 1962 computer game by Steve Russell. It was released by Sears as Space Combat, for its Atari 2600-compatible Tele-Games system.

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Canyon Bomber

Canyon Bomber is a black-and-white 1977 arcade game, developed and published by Atari, Inc. The game was rewritten in color and with a different visual style for the Atari 2600 and published in 1979.

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Brain Games

Brain Games is a collection of memory video games programmed by Larry Kaplan and released by Atari, Inc. for the Atari 2600 in 1978. It is a group of memory games, in which the player is faced with outwitting the computer in sound and picture puzzles. It can be played as either a one or two player game. In place of using the standard joystick, Brain Games utilizes the 12-button keypad controller. In 1978, the game sold for $19.95, and remained roughly the same price in the next few years. Brain Games was suggested in the 1984 book Clinical Management of Memory Problems as an effective clinical device for memory retraining exercises. Noted for having a variety of useful games, patients would be faced with auditory and visual cues that may improve spatial reasoning.

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Depth Charge

Depth Charge is a game for the Apple II family of computers, created in 1978 by programmer Chris Oberth and published by The Elektrik Keyboard of Chicago, Illinois.

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Pirate Adventure

Pirate Adventure or Pirate Cove was a text-based adventure program written by Scott Adams.

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A Game of Concentration

A Game of Concentration (also known simply as Concentration and Hunt & Score) is a video game produced by Atari, Inc. and released in 1978 for its Atari 2600 video game system. The game was programmed by Jim Huether, and is a video version of the classic memory game. It was one of a handful of games that used Atari's keypad controllers.


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